AMEB Grade 1 · Forte School of Music
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Tap a name to tick off milestones. Use +1 and +3 for game wins, personal bests and great effort.
Six worlds, 23 milestones, 400 points. Worlds 1–3 can run side by side; Worlds 4–6 build on them. The "check" line is how to tick it off fairly.
Every game has a simpler and a harder version, so the same game grows with the class.
A new personal best earns +2, even if someone else won. Slower readers climb too.
In sight reading, the only rule is don't stop. Praise the kept pulse before the right notes.
Points only go up. Use −1 only to fix a mis-tap.
Tick a milestone when the child shows it in class, not from a guess. Use the check line on the map.
Put this on the classroom screen. New cards every tap, so nobody can memorise them.
Count out loud: "ta" for a crotchet, "ta-a" for a minim, "ti-ti" for a quaver pair. Rests are silent open hands.